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-rw-r--r--mpi/include/create_grid.h12
-rw-r--r--mpi/include/file.h11
-rw-r--r--mpi/include/game.h19
3 files changed, 42 insertions, 0 deletions
diff --git a/mpi/include/create_grid.h b/mpi/include/create_grid.h
new file mode 100644
index 0000000..45ac891
--- /dev/null
+++ b/mpi/include/create_grid.h
@@ -0,0 +1,12 @@
+#include <stdio.h>
+#include <stdlib.h>
+#include "file.h"
+#include "game.h"
+
+#ifndef CREATE_GRID_H
+#define CREATE_GRID_H
+
+void print_grid(struct GAME* game);
+void create_grid(int argc, char** argv);
+
+#endif // CREATE_GRID_H
diff --git a/mpi/include/file.h b/mpi/include/file.h
new file mode 100644
index 0000000..b2db380
--- /dev/null
+++ b/mpi/include/file.h
@@ -0,0 +1,11 @@
+#include "game.h"
+#include <stdlib.h>
+#include <stdio.h>
+
+#ifndef FILE_H
+#define FILE_H
+
+void read_in(char* filename, struct GAME* game);
+void write_out(char* filename, struct GAME* game);
+
+#endif //FILE_H
diff --git a/mpi/include/game.h b/mpi/include/game.h
new file mode 100644
index 0000000..135fd8a
--- /dev/null
+++ b/mpi/include/game.h
@@ -0,0 +1,19 @@
+#include <stdlib.h>
+#include <stdio.h>
+#include <string.h>
+
+#ifndef GAME_H
+#define GAME_H
+
+struct GAME {
+ unsigned char* grid;
+ int padding;
+ int width;
+ int height;
+};
+
+int neighbors(struct GAME* game, int x, int y, unsigned char* halo_above, unsigned char* halo_below);
+void next(struct GAME* game, unsigned char* halo_above, unsigned char* halo_below);
+void randomize(struct GAME* game);
+
+#endif // GAME_H