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-rw-r--r--openmp/src/game.c64
1 files changed, 64 insertions, 0 deletions
diff --git a/openmp/src/game.c b/openmp/src/game.c
new file mode 100644
index 0000000..b5e786d
--- /dev/null
+++ b/openmp/src/game.c
@@ -0,0 +1,64 @@
+#include "game.h"
+
+int neighbors(struct GAME* game, int x, int y) {
+ int n = 0;
+ for (int dy = -1; dy <= 1; dy++) {
+ for (int dx = -1; dx <= 1; dx++) {
+ if (!(dx == 0 && dy == 0) && (x+dx) > 0 && (y+dy) > 0 && (x+dx) < game->width+(game->padding*2) && (y+dy) < game->height+(game->padding*2)) {
+ if (game->grid[y+dy][x+dx]) {
+ n++;
+ }
+ }
+ }
+ }
+
+ return n;
+}
+
+void next(struct GAME* game, int threads) {
+ unsigned char** newGrid = malloc(sizeof(unsigned char*) * (game->height+(game->padding*2)));
+ int y,x,i,size;
+ size = sizeof(unsigned char) * (game->width+(game->padding*2));
+ for (y = 0; y < game->height+(game->padding*2); y++) {
+ newGrid[y] = malloc(size);
+ memset(newGrid[y], 0, size);
+ }
+ int total_width = game->width+(game->padding*2);
+ int total_height = game->height+(game->padding*2);
+
+ int per_thread = (total_width * total_height) / threads;
+
+#pragma omp parallel num_threads(threads) shared(per_thread, threads, total_width, total_height, newGrid, game) private(y,x,i)
+ {
+ int me = omp_get_thread_num();
+ int thread_start = per_thread * me;
+ int thread_end = thread_start + per_thread + (me == threads-1 ? (total_width*total_height) % per_thread : 0);
+ for (i = thread_start; i < thread_end; i++) {
+ y = i / total_width;
+ x = i % total_width;
+ int my_neighbors = neighbors(game, x, y);
+ if (game->grid[y][x]) {
+ if (my_neighbors < 2 || my_neighbors > 3) {
+ newGrid[y][x] = 0;
+ } else {
+ newGrid[y][x] = 1;
+ }
+ } else {
+ if (my_neighbors == 3) {
+ newGrid[y][x] = 1;
+ }
+ }
+ }
+ }
+
+ free(game->grid);
+ game->grid = newGrid;
+}
+
+void randomize(struct GAME* game) {
+ for (int y = game->padding; y < game->height+game->padding; y++) {
+ for (int x = game->padding; x < game->width+game->padding; x++) {
+ game->grid[y][x] = rand() & 1;
+ }
+ }
+}