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author | Simponic <loganthebean222@gmail.com> | 2020-12-10 18:10:51 -0700 |
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committer | Simponic <loganthebean222@gmail.com> | 2020-12-10 18:10:51 -0700 |
commit | 0ea46a3d721bdefab70f24c4c5573ff568a56cab (patch) | |
tree | b2d1ef05fefc1ab5a7464929127a37064a58eccd /builder.py | |
parent | 7868c17358f3014e6d9203250083f407419f5c46 (diff) | |
download | graph-explorer-0ea46a3d721bdefab70f24c4c5573ff568a56cab.tar.gz graph-explorer-0ea46a3d721bdefab70f24c4c5573ff568a56cab.zip |
Added files
Diffstat (limited to 'builder.py')
-rw-r--r-- | builder.py | 76 |
1 files changed, 0 insertions, 76 deletions
diff --git a/builder.py b/builder.py deleted file mode 100644 index 0bc0444..0000000 --- a/builder.py +++ /dev/null @@ -1,76 +0,0 @@ -import pygame -from Graph import Graph -from Node import Node -from globals import * - -def main(): - pygame.init() - screen = pygame.display.set_mode((WIDTH, HEIGHT)) - clock = pygame.time.Clock() - - running = True - graph = Graph(screen, file="finalGraph.txt") - graph.fromFile(False) - isNodeUnderMouse = False - node1 = None - node2 = None - - while (running): - isNodeUnderMouse = False - for event in pygame.event.get(): - if event.type == pygame.QUIT: - file = open(input("Where would you like to save the graph: "),"w") - for i in graph.links: - file.write(i[0].text + " " + i[1].text + " " + str(i[2]) + " " + i[3] + "\n") - file.close() - running = False - if event.type == pygame.KEYDOWN: - if event.key == pygame.K_SPACE: - find = input("Name of node: ") - for i in graph.nodes: - if i.text == find: - i.color = BLUE - if event.type == pygame.MOUSEBUTTONUP: - mouseX, mouseY = pygame.mouse.get_pos() - for i in graph.nodes: - if(mouseX > i.pos[0] - i.radius and \ - mouseY > i.pos[1] - i.radius and \ - mouseX < i.pos[0] + i.radius and \ - mouseY < i.pos[1] + i.radius): - graph.drawLinks(i) - if (node1): - node2 = i - description = input("Description of link: ") - if (description != "no"): - graph.links.append([node1, node2, 1.0, description]) - node2 = None - node1 = None - elif (not node1 and not node2): - node1 = i - isNodeUnderMouse = True - if (not isNodeUnderMouse): - newNode = Node(pos=(mouseX, mouseY), vel=(0,0), text = input("New node text: ")) - graph.nodes.append(newNode) - node1 , node2 = (None, None) - screen.fill(BLACK) - - graph.draw() - mouseX, mouseY = pygame.mouse.get_pos() - for i in graph.nodes: - if(mouseX > i.pos[0] - i.radius and \ - mouseY > i.pos[1] - i.radius and \ - mouseX < i.pos[0] + i.radius and \ - mouseY < i.pos[1] + i.radius): - i.color = GREEN - if (i not in graph.nodesUnderMouse): - graph.nodesUnderMouse.append(i) - graph.drawLinks(i) - else: - if i in graph.nodesUnderMouse: - graph.nodesUnderMouse.remove(i) - if (i.color != BLUE): - i.color = RED - pygame.display.flip() - clock.tick(60) -if __name__ == "__main__": - main() |