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authorElizabeth Hunt <elizabeth.hunt@simponic.xyz>2023-08-12 13:49:16 -0600
committerElizabeth Hunt <elizabeth.hunt@simponic.xyz>2023-08-12 13:49:16 -0600
commitc6e9baa0009f7cce0f6ff156a3957ef04a8cb684 (patch)
tree9766a4a33ad1c86aa71a5f92daf8917f3e5f5eed /client/src/JumpStorm.ts
parentb67ffb57c1bf6e9628339a3f43c71ccebdb46136 (diff)
downloadjumpstorm-c6e9baa0009f7cce0f6ff156a3957ef04a8cb684.tar.gz
jumpstorm-c6e9baa0009f7cce0f6ff156a3957ef04a8cb684.zip
the great engine refactor
Diffstat (limited to 'client/src/JumpStorm.ts')
-rw-r--r--client/src/JumpStorm.ts7
1 files changed, 1 insertions, 6 deletions
diff --git a/client/src/JumpStorm.ts b/client/src/JumpStorm.ts
index d1d1013..bd48483 100644
--- a/client/src/JumpStorm.ts
+++ b/client/src/JumpStorm.ts
@@ -17,11 +17,6 @@ export class JumpStorm {
this.game = new Game();
this.socket = new WebSocket("ws://localhost:8080");
- this.socket.onopen = () => {
- this.socket.send("gaming");
- console.log("OPENED SOCKET");
- };
-
[
this.createInputSystem(),
new FacingDirection(),
@@ -32,7 +27,7 @@ export class JumpStorm {
].forEach((system) => this.game.addSystem(system));
[new Floor(160), new Player()].forEach((entity) =>
- this.game.addEntity(entity)
+ this.game.addEntity(entity),
);
}