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author | Elizabeth (Lizzy) Hunt <elizabeth.hunt@simponic.xyz> | 2023-08-26 17:57:05 -0600 |
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committer | GitHub <noreply@github.com> | 2023-08-26 17:57:05 -0600 |
commit | 8a4ab8d79b5ce1dabb431168398b5d5111fe326c (patch) | |
tree | e60767dc5295edf379cf421e20171dc418e548b7 /engine/systems/Input.ts | |
parent | c6e9baa0009f7cce0f6ff156a3957ef04a8cb684 (diff) | |
parent | 6ce6946a4401d2ee6fa5cb747fab7d4c658a63c8 (diff) | |
download | jumpstorm-8a4ab8d79b5ce1dabb431168398b5d5111fe326c.tar.gz jumpstorm-8a4ab8d79b5ce1dabb431168398b5d5111fe326c.zip |
Merge pull request #1 from Simponic/network
Network
Diffstat (limited to 'engine/systems/Input.ts')
-rw-r--r-- | engine/systems/Input.ts | 149 |
1 files changed, 96 insertions, 53 deletions
diff --git a/engine/systems/Input.ts b/engine/systems/Input.ts index 4aa9844..9afd1ab 100644 --- a/engine/systems/Input.ts +++ b/engine/systems/Input.ts @@ -4,30 +4,117 @@ import { ComponentNames, Velocity, Mass, - Control, -} from "../components"; -import { Game } from "../Game"; -import { KeyConstants, PhysicsConstants } from "../config"; -import { Action } from "../interfaces"; -import { System, SystemNames } from "./"; + Control +} from '../components'; +import { Game } from '../Game'; +import { KeyConstants, PhysicsConstants } from '../config'; +import { Action } from '../interfaces'; +import { System, SystemNames } from '.'; +import { MessagePublisher, MessageType } from '../network'; +import { Entity } from '../entities'; export class Input extends System { + public clientId: string; + private keys: Set<string>; private actionTimeStamps: Map<Action, number>; + private messagePublisher?: MessagePublisher; - constructor() { + constructor(clientId: string, messagePublisher?: MessagePublisher) { super(SystemNames.Input); - this.keys = new Set<string>(); - this.actionTimeStamps = new Map<Action, number>(); + this.clientId = clientId; + this.keys = new Set(); + this.actionTimeStamps = new Map(); + + this.messagePublisher = messagePublisher; } public keyPressed(key: string) { this.keys.add(key); + + if (this.messagePublisher) { + this.messagePublisher.addMessage({ + type: MessageType.NEW_INPUT, + body: key + }); + } } public keyReleased(key: string) { this.keys.delete(key); + + if (this.messagePublisher) { + this.messagePublisher.addMessage({ + type: MessageType.REMOVE_INPUT, + body: key + }); + } + } + + public update(_dt: number, game: Game) { + game.forEachEntityWithComponent(ComponentNames.Control, (entity) => + this.handleInput(entity) + ); + } + + public handleInput(entity: Entity) { + const controlComponent = entity.getComponent<Control>( + ComponentNames.Control + ); + controlComponent.isControllable = + controlComponent.controllableBy === this.clientId; + + if (!controlComponent.isControllable) return; + + if (this.hasSomeKey(KeyConstants.ActionKeys.get(Action.MOVE_RIGHT))) { + controlComponent.controlVelocityComponent.velocity.dCartesian.dx += + PhysicsConstants.PLAYER_MOVE_VEL; + } + + if (this.hasSomeKey(KeyConstants.ActionKeys.get(Action.MOVE_LEFT))) { + controlComponent.controlVelocityComponent.velocity.dCartesian.dx += + -PhysicsConstants.PLAYER_MOVE_VEL; + } + + if ( + entity.hasComponent(ComponentNames.Jump) && + this.hasSomeKey(KeyConstants.ActionKeys.get(Action.JUMP)) + ) { + this.performJump(entity); + } + } + + private performJump(entity: Entity) { + const velocity = entity.getComponent<Velocity>( + ComponentNames.Velocity + ).velocity; + const jump = entity.getComponent<Jump>(ComponentNames.Jump); + + if (jump.canJump) { + this.actionTimeStamps.set(Action.JUMP, performance.now()); + + velocity.dCartesian.dy += PhysicsConstants.PLAYER_JUMP_INITIAL_VEL; + jump.canJump = false; + } + + if ( + performance.now() - (this.actionTimeStamps.get(Action.JUMP) || 0) < + PhysicsConstants.MAX_JUMP_TIME_MS + ) { + const mass = entity.getComponent<Mass>(ComponentNames.Mass).mass; + + const jumpForce = { + fCartesian: { + fy: mass * PhysicsConstants.PLAYER_JUMP_ACC, + fx: 0 + }, + torque: 0 + }; + entity + .getComponent<Forces>(ComponentNames.Forces) + ?.forces.push(jumpForce); + } } private hasSomeKey(keys?: string[]): boolean { @@ -36,48 +123,4 @@ export class Input extends System { } return false; } - - public update(_dt: number, game: Game) { - game.forEachEntityWithComponent(ComponentNames.Control, (entity) => { - const control = entity.getComponent<Control>(ComponentNames.Control); - - if (this.hasSomeKey(KeyConstants.ActionKeys.get(Action.MOVE_RIGHT))) { - control.controlVelocity.dCartesian.dx += - PhysicsConstants.PLAYER_MOVE_VEL; - } - - if (this.hasSomeKey(KeyConstants.ActionKeys.get(Action.MOVE_LEFT))) { - control.controlVelocity.dCartesian.dx += - -PhysicsConstants.PLAYER_MOVE_VEL; - } - - if (entity.hasComponent(ComponentNames.Jump)) { - const velocity = entity.getComponent<Velocity>(ComponentNames.Velocity); - const jump = entity.getComponent<Jump>(ComponentNames.Jump); - - if (this.hasSomeKey(KeyConstants.ActionKeys.get(Action.JUMP))) { - if (jump.canJump) { - this.actionTimeStamps.set(Action.JUMP, performance.now()); - - velocity.dCartesian.dy += PhysicsConstants.PLAYER_JUMP_INITIAL_VEL; - jump.canJump = false; - } - - if ( - performance.now() - (this.actionTimeStamps.get(Action.JUMP) || 0) < - PhysicsConstants.MAX_JUMP_TIME_MS - ) { - const mass = entity.getComponent<Mass>(ComponentNames.Mass).mass; - entity.getComponent<Forces>(ComponentNames.Forces)?.forces.push({ - fCartesian: { - fy: mass * PhysicsConstants.PLAYER_JUMP_ACC, - fx: 0, - }, - torque: 0, - }); - } - } - } - }); - } } |