diff options
author | Elizabeth Hunt <elizabeth.hunt@simponic.xyz> | 2023-08-25 16:48:17 -0600 |
---|---|---|
committer | Elizabeth Hunt <elizabeth.hunt@simponic.xyz> | 2023-08-25 16:48:17 -0600 |
commit | 773ce84f4bf559337e132edd7fcce02a0a2598fd (patch) | |
tree | 5fd0b452b459cc5a5b6a1ed98f2d7b9af950864d /engine/systems/Render.ts | |
parent | dec7b614d895a1b507137e4a96a8999ff63aa179 (diff) | |
download | jumpstorm-773ce84f4bf559337e132edd7fcce02a0a2598fd.tar.gz jumpstorm-773ce84f4bf559337e132edd7fcce02a0a2598fd.zip |
prettier formatting
Diffstat (limited to 'engine/systems/Render.ts')
-rw-r--r-- | engine/systems/Render.ts | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/engine/systems/Render.ts b/engine/systems/Render.ts index 9bb4091..4a4500d 100644 --- a/engine/systems/Render.ts +++ b/engine/systems/Render.ts @@ -1,7 +1,7 @@ -import { System, SystemNames } from "."; -import { BoundingBox, ComponentNames, Sprite } from "../components"; -import { Game } from "../Game"; -import { clamp } from "../utils"; +import { System, SystemNames } from '.'; +import { BoundingBox, ComponentNames, Sprite } from '../components'; +import { Game } from '../Game'; +import { clamp } from '../utils'; export class Render extends System { private ctx: CanvasRenderingContext2D; @@ -19,7 +19,7 @@ export class Render extends System { sprite.update(dt); const boundingBox = entity.getComponent<BoundingBox>( - ComponentNames.BoundingBox, + ComponentNames.BoundingBox ); // don't render if we're outside the screen @@ -27,12 +27,12 @@ export class Render extends System { clamp( boundingBox.center.y, -boundingBox.dimension.height / 2, - this.ctx.canvas.height + boundingBox.dimension.height / 2, + this.ctx.canvas.height + boundingBox.dimension.height / 2 ) != boundingBox.center.y || clamp( boundingBox.center.x, -boundingBox.dimension.width / 2, - this.ctx.canvas.width + boundingBox.dimension.width / 2, + this.ctx.canvas.width + boundingBox.dimension.width / 2 ) != boundingBox.center.x ) { return; @@ -41,7 +41,7 @@ export class Render extends System { const drawArgs = { center: boundingBox.center, dimension: boundingBox.dimension, - rotation: boundingBox.rotation, + rotation: boundingBox.rotation }; sprite.draw(this.ctx, drawArgs); |