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-rw-r--r--client/lib/systems/Input.ts86
1 files changed, 86 insertions, 0 deletions
diff --git a/client/lib/systems/Input.ts b/client/lib/systems/Input.ts
new file mode 100644
index 0000000..92932dd
--- /dev/null
+++ b/client/lib/systems/Input.ts
@@ -0,0 +1,86 @@
+import {
+ Jump,
+ Forces,
+ Acceleration,
+ ComponentNames,
+ Velocity,
+ Mass,
+} from "../components";
+import { KeyConstants, PhysicsConstants } from "../config";
+import type { Entity } from "../entities";
+import { Action } from "../interfaces";
+import { System, SystemNames } from "./";
+
+export class Input extends System {
+ private keys: Set<string>;
+ private actionTimeStamps: Map<Action, number>;
+
+ constructor() {
+ super(SystemNames.Input);
+
+ this.keys = new Set<number>();
+ this.actionTimeStamps = new Map<Action, number>();
+ }
+
+ public keyPressed(key: string) {
+ this.keys.add(key);
+ }
+
+ public keyReleased(key: string) {
+ this.keys.delete(key);
+ }
+
+ private hasSomeKey(keys: string[]): boolean {
+ return keys.some((key) => this.keys.has(key));
+ }
+
+ public update(
+ dt: number,
+ entityMap: Map<number, Entity>,
+ componentEntities: Map<string, Set<number>>
+ ) {
+ componentEntities.get(ComponentNames.Control)?.forEach((entityId) => {
+ const entity = entityMap.get(entityId);
+ if (!entity.hasComponent(ComponentNames.Velocity)) {
+ return;
+ }
+
+ const velocity = entity.getComponent<Velocity>(ComponentNames.Velocity);
+
+ if (this.hasSomeKey(KeyConstants.ActionKeys.get(Action.MOVE_RIGHT))) {
+ velocity.dCartesian.dx = PhysicsConstants.PLAYER_MOVE_VEL;
+ } else if (
+ this.hasSomeKey(KeyConstants.ActionKeys.get(Action.MOVE_LEFT))
+ ) {
+ velocity.dCartesian.dx = -PhysicsConstants.PLAYER_MOVE_VEL;
+ } else {
+ velocity.dCartesian.dx = 0;
+ }
+ });
+
+ componentEntities.get(ComponentNames.Jump)?.forEach((entityId) => {
+ const entity = entityMap.get(entityId);
+ const jump = entity.getComponent<Jump>(ComponentNames.Jump);
+ const velocity = entity.getComponent<Velocity>(ComponentNames.Velocity);
+
+ if (this.hasSomeKey(KeyConstants.ActionKeys.get(Action.JUMP))) {
+ if (jump.canJump) {
+ this.actionTimeStamps.set(Action.JUMP, performance.now());
+
+ velocity.dCartesian.dy = PhysicsConstants.PLAYER_JUMP_INITIAL_VEL;
+ jump.canJump = false;
+ }
+
+ if (
+ performance.now() - this.actionTimeStamps.get(Action.JUMP) <
+ PhysicsConstants.MAX_JUMP_TIME_MS
+ ) {
+ const mass = entity.getComponent<Mass>(ComponentNames.Mass).mass;
+ entity.getComponent<Forces>(ComponentNames.Forces)?.forces.push({
+ fCartesian: { fy: mass * PhysicsConstants.PLAYER_JUMP_ACC },
+ });
+ }
+ }
+ });
+ }
+}