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-rw-r--r--engine/systems/Physics.ts4
1 files changed, 2 insertions, 2 deletions
diff --git a/engine/systems/Physics.ts b/engine/systems/Physics.ts
index b5df459..4f8cc72 100644
--- a/engine/systems/Physics.ts
+++ b/engine/systems/Physics.ts
@@ -11,7 +11,7 @@ import {
Control
} from '../components';
import { PhysicsConstants } from '../config';
-import type { Force2D, Velocity2D } from '../interfaces';
+import type { Force2D } from '../interfaces';
import { Game } from '../Game';
export class Physics extends System {
@@ -98,7 +98,7 @@ export class Physics extends System {
? 360 + boundingBox.rotation
: boundingBox.rotation) % 360;
- // clear the control velocity
+ // clear the control velocity if and only if we are controlling
if (control && control.isControllable) {
control.controlVelocityComponent = new Velocity();
}