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-rw-r--r--server/src/network/SessionInputSystem.ts32
1 files changed, 32 insertions, 0 deletions
diff --git a/server/src/network/SessionInputSystem.ts b/server/src/network/SessionInputSystem.ts
new file mode 100644
index 0000000..44fba54
--- /dev/null
+++ b/server/src/network/SessionInputSystem.ts
@@ -0,0 +1,32 @@
+import { Game } from '@engine/Game';
+import { SessionManager } from '.';
+import { System } from '@engine/systems';
+import { BoundingBox, ComponentNames, Control } from '@engine/components';
+
+export class SessionInputSystem extends System {
+ private sessionManager: SessionManager;
+
+ constructor(sessionManager: SessionManager) {
+ super('SessionInputSystem');
+
+ this.sessionManager = sessionManager;
+ }
+
+ public update(_dt: number, game: Game) {
+ this.sessionManager.getSessions().forEach((sessionId) => {
+ const session = this.sessionManager.getSession(sessionId);
+
+ if (!session) return;
+
+ const { inputSystem } = session;
+ session.controllableEntities.forEach((entityId) => {
+ const entity = game.getEntity(entityId);
+ if (!entity) return;
+
+ if (entity.hasComponent(ComponentNames.Control)) {
+ inputSystem.handleInput(entity);
+ }
+ });
+ });
+ }
+}