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import { IMAGES, SPRITE_SPECS, Sprites, type SpriteSpec } from "../config";
import { BoundingBox, Sprite } from "../components";
import { TopCollidable } from "../components/TopCollidable";
import { Entity } from "../entities";
export class Floor extends Entity {
private static spriteSpec: SpriteSpec = SPRITE_SPECS.get(Sprites.FLOOR);
constructor(width: number) {
super();
this.addComponent(
new Sprite(
IMAGES.get(Floor.spriteSpec.states[width].sheet),
{ x: 0, y: 0 },
{ width, height: Floor.spriteSpec.height },
Floor.spriteSpec.msPerFrame,
Floor.spriteSpec.frames
)
);
this.addComponent(
new BoundingBox(
{ x: 300, y: 300 },
{ width, height: Floor.spriteSpec.height }
)
);
this.addComponent(new TopCollidable());
}
}
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