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authorSimponic <loganthebean222@gmail.com>2021-02-20 23:24:25 -0700
committerSimponic <loganthebean222@gmail.com>2021-02-20 23:24:25 -0700
commita2a4a155c259d24101435771607b81f167b62cf3 (patch)
tree8e5dc73b21d02abbfe0f5185050c48908b3249ab /src
downloadsimponicos-a2a4a155c259d24101435771607b81f167b62cf3.tar.gz
simponicos-a2a4a155c259d24101435771607b81f167b62cf3.zip
Changed to nasm
Diffstat (limited to 'src')
-rw-r--r--src/boot.s106
-rw-r--r--src/gdt.c36
-rw-r--r--src/kernel.c22
-rw-r--r--src/print.c73
4 files changed, 237 insertions, 0 deletions
diff --git a/src/boot.s b/src/boot.s
new file mode 100644
index 0000000..2472103
--- /dev/null
+++ b/src/boot.s
@@ -0,0 +1,106 @@
+; Declare constants for the multiboot header.
+MBALIGN equ 1 << 0 ; align loaded modules on page boundaries
+MEMINFO equ 1 << 1 ; provide memory map
+FLAGS equ MBALIGN | MEMINFO ; this is the Multiboot 'flag' field
+MAGIC equ 0x1BADB002 ; 'magic number' lets bootloader find the header
+CHECKSUM equ -(MAGIC + FLAGS) ; checksum of above, to prove we are multiboot
+
+; Declare a multiboot header that marks the program as a kernel. These are magic
+; values that are documented in the multiboot standard. The bootloader will
+; search for this signature in the first 8 KiB of the kernel file, aligned at a
+; 32-bit boundary. The signature is in its own section so the header can be
+; forced to be within the first 8 KiB of the kernel file.
+section .multiboot
+align 4
+ dd MAGIC
+ dd FLAGS
+ dd CHECKSUM
+
+; The multiboot standard does not define the value of the stack pointer register
+; (esp) and it is up to the kernel to provide a stack. This allocates room for a
+; small stack by creating a symbol at the bottom of it, then allocating 16384
+; bytes for it, and finally creating a symbol at the top. The stack grows
+; downwards on x86. The stack is in its own section so it can be marked nobits,
+; which means the kernel file is smaller because it does not contain an
+; uninitialized stack. The stack on x86 must be 16-byte aligned according to the
+; System V ABI standard and de-facto extensions. The compiler will assume the
+; stack is properly aligned and failure to align the stack will result in
+; undefined behavior.
+section .bss
+align 16
+stack_bottom:
+resb 16384 ; 16 KiB
+stack_top:
+
+; The linker script specifies _start as the entry point to the kernel and the
+; bootloader will jump to this position once the kernel has been loaded. It
+; doesn't make sense to return from this function as the bootloader is gone.
+; Declare _start as a function symbol with the given symbol size.
+section .text
+
+global _gdt_flush ; Allows the C code to link to this
+extern _gp ; Says that '_gp' is in another file
+_gdt_flush:
+ lgdt [_gp] ; Load the GDT with our '_gp' which is a special pointer
+ mov ax, 0x10 ; 0x10 is the offset in the GDT to our data segment
+ mov ds, ax
+ mov es, ax
+ mov fs, ax
+ mov gs, ax
+ mov ss, ax
+ jmp 0x08:flush2 ; 0x08 is the offset to our code segment: Far jump!
+flush2:
+ ret ; Returns back to the C code!
+
+global _start:function (_start.end - _start)
+_start:
+ ; The bootloader has loaded us into 32-bit protected mode on a x86
+ ; machine. Interrupts are disabled. Paging is disabled. The processor
+ ; state is as defined in the multiboot standard. The kernel has full
+ ; control of the CPU. The kernel can only make use of hardware features
+ ; and any code it provides as part of itself. There's no printf
+ ; function, unless the kernel provides its own <stdio.h> header and a
+ ; printf implementation. There are no security restrictions, no
+ ; safeguards, no debugging mechanisms, only what the kernel provides
+ ; itself. It has absolute and complete power over the
+ ; machine.
+
+ ; To set up a stack, we set the esp register to point to the top of our
+ ; stack (as it grows downwards on x86 systems). This is necessarily done
+ ; in assembly as languages such as C cannot function without a stack.
+ mov esp, stack_top
+
+ ; This is a good place to initialize crucial processor state before the
+ ; high-level kernel is entered. It's best to minimize the early
+ ; environment where crucial features are offline. Note that the
+ ; processor is not fully initialized yet: Features such as floating
+ ; point instructions and instruction set extensions are not initialized
+ ; yet. The GDT should be loaded here. Paging should be enabled here.
+ ; C++ features such as global constructors and exceptions will require
+ ; runtime support to work as well.
+
+ ; Enter the high-level kernel. The ABI requires the stack is 16-byte
+ ; aligned at the time of the call instruction (which afterwards pushes
+ ; the return pointer of size 4 bytes). The stack was originally 16-byte
+ ; aligned above and we've since pushed a multiple of 16 bytes to the
+ ; stack since (pushed 0 bytes so far) and the alignment is thus
+ ; preserved and the call is well defined.
+ ; note, that if you are building on Windows, C functions may have "_" prefix in assembly: _kernel_main
+ extern kernel_main
+ call kernel_main
+
+ ; If the system has nothing more to do, put the computer into an
+ ; infinite loop. To do that:
+ ; 1) Disable interrupts with cli (clear interrupt enable in eflags).
+ ; They are already disabled by the bootloader, so this is not needed.
+ ; Mind that you might later enable interrupts and return from
+ ; kernel_main (which is sort of nonsensical to do).
+ ; 2) Wait for the next interrupt to arrive with hlt (halt instruction).
+ ; Since they are disabled, this will lock up the computer.
+ ; 3) Jump to the hlt instruction if it ever wakes up due to a
+ ; non-maskable interrupt occurring or due to system management mode.
+ cli
+
+.hang: hlt
+ jmp .hang
+.end:
diff --git a/src/gdt.c b/src/gdt.c
new file mode 100644
index 0000000..a9808aa
--- /dev/null
+++ b/src/gdt.c
@@ -0,0 +1,36 @@
+#include "gdt.h"
+
+void encodeGDT(uint8_t* gdtEntry, struct GDT source) {
+ if ((source.limit > 65536) && ((source.limit & 0xFFF) == 0xFFF)) {
+ // Set the GDT to use paging
+ // To do this we need to make sure the limit is aligned to 4KiB
+ source.limit = source.limit >> 12;
+ // Granularity: 1 (use paging with 4KiB segments)
+ // Size: 1 (32 bit protected mode)
+ gdtEntry[6] = 0xC0;
+ }
+ else {
+ // Granularity: 0 (1 byte segments)
+ // Size: 1
+ gdtEntry[6] = 0x40;
+ }
+
+ // Here we are encoding the limit
+
+ // Bits 0-15 encode the bottom 16 bits of the limit
+ gdtEntry[0] = source.limit & 0xFF;
+ gdtEntry[1] = (source.limit >> 8) & 0xFF;
+ // Bits 48-51 encode the last 4 bits of the limit
+ gdtEntry[6] |= (source.limit >> 16) & 0xF;
+
+ // Bits 16-39 encode the bottom 24 bits of the base
+ gdtEntry[2] = source.base & 0xFF;
+ gdtEntry[3] = (source.base >> 8) & 0xFF;
+ gdtEntry[4] = (source.base >> 16) & 0xFF;
+ // Bits 56-64 encode the last byte of the base
+ gdtEntry[7] = (source.base >> 24) & 0xFF;
+
+ // Bits 40-47 set the access byte, which is documented at https://wiki.osdev.org/GDT,
+ // where most of the ideas for this function are taken from shamelessly
+ gdtEntry[5] = source.type;
+}
diff --git a/src/kernel.c b/src/kernel.c
new file mode 100644
index 0000000..d24c24e
--- /dev/null
+++ b/src/kernel.c
@@ -0,0 +1,22 @@
+#include "gdt.h"
+#include "types.h"
+#include "print.h"
+
+#define FOREGROUND 0x0
+#define BACKGROUND 0xF
+
+void PrintWithScreenFill(char* string, TextOutput* output_stream) {
+ // Print a string and fill the screen
+ print(string, BACKGROUND, FOREGROUND, output_stream);
+ int row = output_stream->terminal_row;
+ while (output_stream->terminal_row < output_stream->max_row) {
+ putChar('\n', BACKGROUND, FOREGROUND, output_stream);
+ }
+ output_stream->terminal_row = row;
+}
+
+void kernel_main(void) {
+ TextOutput output_stream = createOutput(25,80,(uint16_t*)0xB8000);
+ PrintWithScreenFill("Hello, Logan World!\n", &output_stream);
+}
+
diff --git a/src/print.c b/src/print.c
new file mode 100644
index 0000000..0a0220c
--- /dev/null
+++ b/src/print.c
@@ -0,0 +1,73 @@
+#include "print.h"
+
+TextOutput createOutput(const int max_row, const int max_column, uint16_t* vid_mem) {
+ // Create a new TextOutput interface
+ TextOutput output;
+ output.max_row = max_row;
+ output.max_column = max_column;
+ output.vid_mem = vid_mem;
+ output.terminal_row = 0;
+ output.terminal_column = 0;
+ return output;
+}
+
+void scrollText(TextOutput* textOutput) {
+ // Move each character up one row
+ for (int y = 0; y < textOutput->max_row; y++) {
+ for (int x = 0; x < textOutput->max_column; x++) {
+ *(textOutput->vid_mem + textOutput->max_column*y + x) =
+ *(textOutput->vid_mem + textOutput->max_column*(y+1) + x);
+ }
+ }
+ textOutput->terminal_row--;
+}
+
+void putChar(uint8_t character, uint8_t background, uint8_t foreground,
+ TextOutput* textOutput) {
+ foreground = foreground & 0xF; background = background & 0xF;
+
+ // Handle putting a character to the screen
+ if (textOutput->terminal_row == textOutput->max_row) {
+ scrollText(textOutput);
+ }
+
+ if (character == '\r') {
+ // Delete the character before this \r
+ if (textOutput->terminal_column == 0) {
+ textOutput->terminal_row--;
+ textOutput->terminal_column = 80;
+ }
+ textOutput->terminal_column--;
+ *(textOutput->vid_mem + textOutput->terminal_row*textOutput->max_column
+ + textOutput->terminal_column) = background << 12;
+ return;
+ }
+
+ else if (character == '\n' || textOutput->terminal_column == textOutput->max_column) {
+ // Make a new line
+ for (int i = textOutput->terminal_column; i < textOutput->max_column; i++) {
+ *(textOutput->vid_mem + textOutput->terminal_row*textOutput->max_column
+ + textOutput->terminal_column) = background << 12;
+ textOutput->terminal_column++;
+ }
+
+ textOutput->terminal_row++;
+ textOutput->terminal_column = 0;
+ }
+
+ if (character != '\n' && character != '\r') {
+ // Write character to video memory
+ uint16_t entry = (background << 12) | (foreground << 8) | character;
+ *(textOutput->vid_mem + textOutput->terminal_row*textOutput->max_column
+ + textOutput->terminal_column) = entry;
+ textOutput->terminal_column++;
+ }
+}
+
+void print(char* string, uint8_t background, uint8_t foreground, TextOutput* textOutput) {
+ // Print a string
+ for (string; *string; string++) {
+ putChar(*string, background, foreground, textOutput);
+ }
+}
+