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| author | Elizabeth Hunt <me@liz.coffee> | 2025-10-26 21:38:22 -0700 |
|---|---|---|
| committer | Elizabeth Hunt <me@liz.coffee> | 2025-10-26 21:39:58 -0700 |
| commit | a8e5e723b7e1891c9b352261a3ee4c3d3563e8cf (patch) | |
| tree | 853df79c877d37d7e5d25f52b301aedcc3d5db55 /composeApp/src/commonMain/kotlin/coffee/liz/abstractionengine/app/ui | |
| parent | 395aa7d1c312e495517701be11c21425d9a5838e (diff) | |
| download | abstraction-engine-kt-a8e5e723b7e1891c9b352261a3ee4c3d3563e8cf.tar.gz abstraction-engine-kt-a8e5e723b7e1891c9b352261a3ee4c3d3563e8cf.zip | |
Diffstat (limited to 'composeApp/src/commonMain/kotlin/coffee/liz/abstractionengine/app/ui')
| -rw-r--r-- | composeApp/src/commonMain/kotlin/coffee/liz/abstractionengine/app/ui/Theme.kt | 25 |
1 files changed, 13 insertions, 12 deletions
diff --git a/composeApp/src/commonMain/kotlin/coffee/liz/abstractionengine/app/ui/Theme.kt b/composeApp/src/commonMain/kotlin/coffee/liz/abstractionengine/app/ui/Theme.kt index be6c3ad..7f181a4 100644 --- a/composeApp/src/commonMain/kotlin/coffee/liz/abstractionengine/app/ui/Theme.kt +++ b/composeApp/src/commonMain/kotlin/coffee/liz/abstractionengine/app/ui/Theme.kt @@ -18,15 +18,16 @@ object GameBoyColors { val DPadLight = Color(0xFF6B7F82) } -val GameBoyTheme = darkColorScheme( - primary = GameBoyColors.MediumGreen, - onPrimary = GameBoyColors.DarkestGreen, - secondary = GameBoyColors.LightGreen, - onSecondary = GameBoyColors.DarkestGreen, - background = GameBoyColors.DarkestGreen, - onBackground = GameBoyColors.LightGreen, - surface = GameBoyColors.DarkGreen, - onSurface = GameBoyColors.LightGreen, - surfaceVariant = GameBoyColors.DPadGray, - outline = GameBoyColors.DarkestGreen, -) +val GameBoyTheme = + darkColorScheme( + primary = GameBoyColors.MediumGreen, + onPrimary = GameBoyColors.DarkestGreen, + secondary = GameBoyColors.LightGreen, + onSecondary = GameBoyColors.DarkestGreen, + background = GameBoyColors.DarkestGreen, + onBackground = GameBoyColors.LightGreen, + surface = GameBoyColors.DarkGreen, + onSurface = GameBoyColors.LightGreen, + surfaceVariant = GameBoyColors.DPadGray, + outline = GameBoyColors.DarkestGreen, + ) |
