diff options
Diffstat (limited to 'composeApp/src/commonMain/kotlin/coffee/liz/abstractionengine/ui/ArcadeControls.kt')
| -rw-r--r-- | composeApp/src/commonMain/kotlin/coffee/liz/abstractionengine/ui/ArcadeControls.kt | 130 |
1 files changed, 0 insertions, 130 deletions
diff --git a/composeApp/src/commonMain/kotlin/coffee/liz/abstractionengine/ui/ArcadeControls.kt b/composeApp/src/commonMain/kotlin/coffee/liz/abstractionengine/ui/ArcadeControls.kt deleted file mode 100644 index f5b4839..0000000 --- a/composeApp/src/commonMain/kotlin/coffee/liz/abstractionengine/ui/ArcadeControls.kt +++ /dev/null @@ -1,130 +0,0 @@ -package coffee.liz.abstractionengine.ui - -import androidx.compose.foundation.background -import androidx.compose.foundation.border -import androidx.compose.foundation.layout.* -import androidx.compose.foundation.shape.RoundedCornerShape -import androidx.compose.material3.MaterialTheme -import androidx.compose.material3.Text -import androidx.compose.runtime.* -import androidx.compose.ui.Alignment -import androidx.compose.ui.Modifier -import androidx.compose.ui.graphics.Color -import androidx.compose.ui.text.font.FontFamily -import androidx.compose.ui.text.font.FontWeight -import androidx.compose.ui.unit.dp -import androidx.compose.ui.unit.sp - -@Composable -fun ArcadeControls( - onDirectionPressed: (Direction) -> Unit, - onActionA: () -> Unit, - onActionB: () -> Unit, - modifier: Modifier = Modifier, - gameContent: @Composable BoxScope.() -> Unit = { - // Default placeholder content - Column( - horizontalAlignment = Alignment.CenterHorizontally, - verticalArrangement = Arrangement.spacedBy(16.dp) - ) { - Text( - text = "GAME AREA", - fontSize = 18.sp, - fontWeight = FontWeight.Bold, - fontFamily = FontFamily.Monospace, - color = MaterialTheme.colorScheme.onPrimary - ) - } - } -) { - var lastDirection by remember { mutableStateOf<Direction?>(null) } - var lastAction by remember { mutableStateOf<String?>(null) } - - Box(modifier = modifier.fillMaxSize()) { - // PCB background layer - PCBBackground() - - // Transparent casing overlay - Box( - modifier = Modifier - .fillMaxSize() - .background(Color(0x33000000)) - ) - - // Content - Column( - modifier = Modifier - .fillMaxSize() - .padding(16.dp), - horizontalAlignment = Alignment.CenterHorizontally, - verticalArrangement = Arrangement.spacedBy(16.dp) - ) { - // Game area (square) - Box( - modifier = Modifier - .fillMaxWidth(0.95f) - .aspectRatio(1f) - .background( - color = GameBoyColors.ScreenGreen.copy(alpha = 0.85f), - shape = RoundedCornerShape(8.dp) - ) - .border(1.dp, MaterialTheme.colorScheme.outline, RoundedCornerShape(8.dp)) - .padding(8.dp), - contentAlignment = Alignment.Center, - content = gameContent - ) - - // Control panel - Box( - modifier = Modifier - .fillMaxWidth(0.95f) - .background( - color = MaterialTheme.colorScheme.surface.copy(alpha = 0.7f), - shape = RoundedCornerShape(16.dp) - ) - .border(1.dp, MaterialTheme.colorScheme.outline, RoundedCornerShape(16.dp)) - .padding(horizontal = 16.dp, vertical = 16.dp), - contentAlignment = Alignment.Center - ) { - Row( - modifier = Modifier.fillMaxWidth(), - horizontalArrangement = Arrangement.SpaceEvenly, - verticalAlignment = Alignment.CenterVertically - ) { - // D-Pad on the left - DPad( - onDirectionPressed = { direction -> - lastDirection = direction - lastAction = null - onDirectionPressed(direction) - } - ) - - // Action buttons on the right - Row( - horizontalArrangement = Arrangement.spacedBy(12.dp) - ) { - ArcadeButton( - label = "B", - color = ArcadeButtonColor.YELLOW, - onClick = { - lastAction = "B" - lastDirection = null - onActionB() - } - ) - ArcadeButton( - label = "A", - color = ArcadeButtonColor.RED, - onClick = { - lastAction = "A" - lastDirection = null - onActionA() - } - ) - } - } - } - } - } -} |
