summaryrefslogtreecommitdiff
path: root/composeApp/src/commonMain/kotlin/coffee/liz/abstractionengine/ui/Theme.kt
diff options
context:
space:
mode:
Diffstat (limited to 'composeApp/src/commonMain/kotlin/coffee/liz/abstractionengine/ui/Theme.kt')
-rw-r--r--composeApp/src/commonMain/kotlin/coffee/liz/abstractionengine/ui/Theme.kt32
1 files changed, 0 insertions, 32 deletions
diff --git a/composeApp/src/commonMain/kotlin/coffee/liz/abstractionengine/ui/Theme.kt b/composeApp/src/commonMain/kotlin/coffee/liz/abstractionengine/ui/Theme.kt
deleted file mode 100644
index 661cb09..0000000
--- a/composeApp/src/commonMain/kotlin/coffee/liz/abstractionengine/ui/Theme.kt
+++ /dev/null
@@ -1,32 +0,0 @@
-package coffee.liz.abstractionengine.ui
-
-import androidx.compose.material3.darkColorScheme
-import androidx.compose.ui.graphics.Color
-
-// GameBoy-inspired color palette
-object GameBoyColors {
- val DarkestGreen = Color(0xFF0F380F)
- val DarkGreen = Color(0xFF306230)
- val MediumGreen = Color(0xFF8BAC0F)
- val LightGreen = Color(0xFF9BBC0F)
- val ScreenGreen = Color(0xFF8BAC0F)
-
- // Accent colors for buttons (still retro but with more variety)
- val ButtonRed = Color(0xFFE76F51)
- val ButtonYellow = Color(0xFFF4A261)
- val DPadGray = Color(0xFF4A5759)
- val DPadLight = Color(0xFF6B7F82)
-}
-
-val GameBoyTheme = darkColorScheme(
- primary = GameBoyColors.MediumGreen,
- onPrimary = GameBoyColors.DarkestGreen,
- secondary = GameBoyColors.LightGreen,
- onSecondary = GameBoyColors.DarkestGreen,
- background = GameBoyColors.DarkestGreen,
- onBackground = GameBoyColors.LightGreen,
- surface = GameBoyColors.DarkGreen,
- onSurface = GameBoyColors.LightGreen,
- surfaceVariant = GameBoyColors.DPadGray,
- outline = GameBoyColors.DarkestGreen,
-)