diff options
Diffstat (limited to 'composeApp/src/commonMain/kotlin/coffee/liz/abstractionengine/ui/Theme.kt')
| -rw-r--r-- | composeApp/src/commonMain/kotlin/coffee/liz/abstractionengine/ui/Theme.kt | 32 |
1 files changed, 0 insertions, 32 deletions
diff --git a/composeApp/src/commonMain/kotlin/coffee/liz/abstractionengine/ui/Theme.kt b/composeApp/src/commonMain/kotlin/coffee/liz/abstractionengine/ui/Theme.kt deleted file mode 100644 index 661cb09..0000000 --- a/composeApp/src/commonMain/kotlin/coffee/liz/abstractionengine/ui/Theme.kt +++ /dev/null @@ -1,32 +0,0 @@ -package coffee.liz.abstractionengine.ui - -import androidx.compose.material3.darkColorScheme -import androidx.compose.ui.graphics.Color - -// GameBoy-inspired color palette -object GameBoyColors { - val DarkestGreen = Color(0xFF0F380F) - val DarkGreen = Color(0xFF306230) - val MediumGreen = Color(0xFF8BAC0F) - val LightGreen = Color(0xFF9BBC0F) - val ScreenGreen = Color(0xFF8BAC0F) - - // Accent colors for buttons (still retro but with more variety) - val ButtonRed = Color(0xFFE76F51) - val ButtonYellow = Color(0xFFF4A261) - val DPadGray = Color(0xFF4A5759) - val DPadLight = Color(0xFF6B7F82) -} - -val GameBoyTheme = darkColorScheme( - primary = GameBoyColors.MediumGreen, - onPrimary = GameBoyColors.DarkestGreen, - secondary = GameBoyColors.LightGreen, - onSecondary = GameBoyColors.DarkestGreen, - background = GameBoyColors.DarkestGreen, - onBackground = GameBoyColors.LightGreen, - surface = GameBoyColors.DarkGreen, - onSurface = GameBoyColors.LightGreen, - surfaceVariant = GameBoyColors.DPadGray, - outline = GameBoyColors.DarkestGreen, -) |
