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author | Logan Hunt <loganhunt@simponic.xyz> | 2022-04-05 17:33:25 -0600 |
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committer | Logan Hunt <loganhunt@simponic.xyz> | 2022-04-05 17:33:25 -0600 |
commit | 69596ba244d6959dfe188ce958542c062b475f75 (patch) | |
tree | 91888868f7aa62a6c4c09d8047b49414259e8624 /src/entities/wordWater.js | |
parent | 545e129c7411714e7b40c742a23409629c9f767f (diff) | |
download | bbiy-69596ba244d6959dfe188ce958542c062b475f75.tar.gz bbiy-69596ba244d6959dfe188ce958542c062b475f75.zip |
Checkpoint with particles
Diffstat (limited to 'src/entities/wordWater.js')
-rw-r--r-- | src/entities/wordWater.js | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/entities/wordWater.js b/src/entities/wordWater.js index ae4bb7c..e6272d1 100644 --- a/src/entities/wordWater.js +++ b/src/entities/wordWater.js @@ -3,6 +3,7 @@ game.createWordWater = () => { wordWater.addComponent(game.components.LoadPriority({priority: 3})); wordWater.addComponent(game.components.Appearance({rot: 0, width: 100, height: 100})); wordWater.addComponent(game.components.Pushable({pushable: true})); + wordWater.addComponent(game.components.Alive()); wordWater.sprite = game.sprites.wordWater; return wordWater; } |