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author | phat_sumo <ethanjpayne1@gmail.com> | 2022-04-13 18:21:11 -0600 |
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committer | phat_sumo <ethanjpayne1@gmail.com> | 2022-04-13 18:21:11 -0600 |
commit | d12fa31cf86d54b5e88e9b6169e758a8875da869 (patch) | |
tree | 3e448328b0f43351ac0913b76a2d2e97656a4aea /src/render/graphics.js | |
parent | 8d0c43c1e7c47bb6767d361d8141c1467df9d50a (diff) | |
download | bbiy-d12fa31cf86d54b5e88e9b6169e758a8875da869.tar.gz bbiy-d12fa31cf86d54b5e88e9b6169e758a8875da869.zip |
remove dynamic coloring, recolor sprites
Diffstat (limited to 'src/render/graphics.js')
-rw-r--r-- | src/render/graphics.js | 8 |
1 files changed, 0 insertions, 8 deletions
diff --git a/src/render/graphics.js b/src/render/graphics.js index 06d0b2c..aa4195e 100644 --- a/src/render/graphics.js +++ b/src/render/graphics.js @@ -34,14 +34,6 @@ game.graphics = ( const col = Math.floor(currentFrame / rows); context.drawImage(image, spriteX+col*spriteWidth, spriteY+row*spriteHeight, spriteWidth, spriteHeight, x, y, width, height); - // apply color to sprite - if (color) { - context.globalAlpha=0.7; - context.globalCompositeOperation="source-atop"; - context.fillStyle=color; - context.fillRect(x, y, width, height); - } - context.restore(); }; } else { |