blob: 7b5c65f7dec62b403b54e5b9b7726abd109e8ae0 (
plain)
1
2
3
4
5
6
7
8
9
10
|
game.createWall = () => {
const wall = game.Entity();
wall.addComponent(game.components.LoadPriority({priority: 3}));
wall.addComponent(game.components.Appearance({rot: 0, width: 100, height: 100}));
// wall.addComponent(game.components.Stop());
wall.addComponent(game.components.Name({selector: "wall"}));
wall.addComponent(game.components.Alive());
wall.addComponent(game.components.Sprite({spriteName: "wall"}));
return wall;
};
|