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|
defmodule Chessh.SSH.Client.Board do
alias Chessh.SSH.Client
alias IO.ANSI
require Logger
defmodule State do
defstruct cursor_x: 0,
cursor_y: 0
end
use Chessh.SSH.Client.Screen
@chess_board_height 8
@chess_board_width 8
def tileIsLight(row, col) do
rem(row, 2) == rem(col, 2)
end
def piece_type(char) do
case String.capitalize(char) do
"P" -> "pawn"
"N" -> "knight"
"R" -> "rook"
"B" -> "bishop"
"K" -> "king"
"Q" -> "queen"
_ -> nil
end
end
def make_board({tile_width, tile_height}) do
rows =
Enum.map(0..(@chess_board_height - 1), fn i ->
Enum.map(0..(@chess_board_width - 1), fn j ->
List.duplicate(if(tileIsLight(i, j), do: ' ', else: '#'), tile_width)
end)
end)
Enum.flat_map(rows, fn row -> Enum.map(1..tile_height, fn _ -> row end) end)
end
def make_board(fen, {tile_width, tile_height} = tile_dims) do
rows =
String.split(fen, " ")
|> List.first()
|> String.split("/")
coordinate_to_piece =
Enum.zip(rows, 0..(length(rows) - 1))
|> Enum.map(fn {row, rowI} ->
{@chess_board_height, pieces_per_row} =
Enum.reduce(
String.split(row, ""),
{0, %{}},
fn char, {curr_column, data} ->
case Integer.parse(char) do
{skip, ""} ->
{curr_column + skip, data}
_ ->
case piece_type(char) do
nil ->
{curr_column, data}
type ->
{curr_column + 1,
Map.put(
data,
"#{rowI}, #{curr_column}",
@ascii_chars["pieces"][
if(char != String.capitalize(char), do: "light", else: "dark")
][type]
)}
end
end
end
)
pieces_per_row
end)
|> Enum.reduce(%{}, fn pieces_map_for_this_row, acc ->
Map.merge(acc, pieces_map_for_this_row)
end)
board = make_board(tile_dims)
Enum.zip_with([board, 1..length(board)], fn [row, rowI] ->
curr_y = div(rowI, tile_height)
Enum.zip_with([row, 1..length(row)], fn [char, col] ->
curr_x = div(col, tile_width)
key = "#{rowI}, #{col}"
if Map.has_key?(coordinate_to_piece, key) do
piece_char =
Map.fetch!(coordinate_to_piece, key)
|> Enum.at(rowI - curr_y * tile_height)
|> String.at(col - curr_x * tile_width)
if piece_char == " ", do: String.Chars.to_string(char), else: piece_char
else
char
end
end)
|> Enum.join("")
end)
end
def render(%Client.State{} = _state) do
board = make_board("rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1", {9, 5})
[ANSI.home()] ++
Enum.map(
Enum.zip(0..(length(board) - 1), board),
fn {i, line} ->
[ANSI.cursor(i, 0), line]
end
)
end
def handle_input(action, %Client.State{} = state) do
case action do
_ -> state
end
end
end
|