summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorLizzy Hunt <lizzy.hunt@usu.edu>2023-11-21 13:29:11 -0700
committerLizzy Hunt <lizzy.hunt@usu.edu>2023-11-21 13:34:42 -0700
commit205bddb307a1148828ae1cdbc56e960a401834a3 (patch)
tree960be56f99a79c04284fdf426de2a1f2de641deb
downloadgbarubik-205bddb307a1148828ae1cdbc56e960a401834a3.tar.gz
gbarubik-205bddb307a1148828ae1cdbc56e960a401834a3.zip
init
-rw-r--r--.gitignore6
-rw-r--r--Makefile188
-rw-r--r--compile_flags.txt3
-rw-r--r--graphics/metr.grit4
-rw-r--r--graphics/metr.pngbin0 -> 1702 bytes
-rw-r--r--inc/camera.hpp14
-rw-r--r--src/camera.cpp3
-rw-r--r--src/main.cpp13
8 files changed, 231 insertions, 0 deletions
diff --git a/.gitignore b/.gitignore
new file mode 100644
index 0000000..43000fd
--- /dev/null
+++ b/.gitignore
@@ -0,0 +1,6 @@
+build/
+*.log
+*.sav
+*.gba
+*.lnk
+*.elf
diff --git a/Makefile b/Makefile
new file mode 100644
index 0000000..b67dee2
--- /dev/null
+++ b/Makefile
@@ -0,0 +1,188 @@
+#---------------------------------------------------------------------------------
+.SUFFIXES:
+#---------------------------------------------------------------------------------
+
+ifeq ($(strip $(DEVKITARM)),)
+$(error "Please set DEVKITARM in your environment. export DEVKITARM=<path to>devkitARM")
+endif
+
+include $(DEVKITARM)/gba_rules
+
+#---------------------------------------------------------------------------------
+# the LIBGBA path is defined in gba_rules, but we have to define LIBTONC ourselves
+#---------------------------------------------------------------------------------
+LIBTONC := $(DEVKITPRO)/libtonc
+
+#---------------------------------------------------------------------------------
+# TARGET is the name of the output
+# BUILD is the directory where object files & intermediate files will be placed
+# SOURCES is a list of directories containing source code
+# INCLUDES is a list of directories containing extra header files
+# DATA is a list of directories containing binary data
+# GRAPHICS is a list of directories containing files to be processed by grit
+#
+# All directories are specified relative to the project directory where
+# the makefile is found
+#
+#---------------------------------------------------------------------------------
+TARGET := $(notdir $(CURDIR))
+BUILD := build
+SOURCES := src
+INCLUDES := inc
+DATA :=
+MUSIC :=
+GRAPHICS := graphics
+
+#---------------------------------------------------------------------------------
+# options for code generation
+#---------------------------------------------------------------------------------
+ARCH := -mthumb -mthumb-interwork
+
+CFLAGS := -g -Wall -O2\
+ -mcpu=arm7tdmi -mtune=arm7tdmi\
+ -std=c++20 \
+ $(ARCH)
+
+CFLAGS += $(INCLUDE)
+
+CXXFLAGS:= $(CFLAGS) -fno-rtti -fno-exceptions
+
+ASFLAGS := -g $(ARCH)
+LDFLAGS = -g $(ARCH) -Wl,-Map,$(notdir $*.map)
+
+#---------------------------------------------------------------------------------
+# any extra libraries we wish to link with the project
+#---------------------------------------------------------------------------------
+LIBS := -lmm -ltonc
+
+
+#---------------------------------------------------------------------------------
+# list of directories containing libraries, this must be the top level containing
+# include and lib.
+# the LIBGBA path should remain in this list if you want to use maxmod
+#---------------------------------------------------------------------------------
+LIBDIRS := $(LIBGBA) $(LIBTONC)
+
+#---------------------------------------------------------------------------------
+# no real need to edit anything past this point unless you need to add additional
+# rules for different file extensions
+#---------------------------------------------------------------------------------
+
+
+ifneq ($(BUILD),$(notdir $(CURDIR)))
+#---------------------------------------------------------------------------------
+
+export OUTPUT := $(CURDIR)/$(TARGET)
+
+export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
+ $(foreach dir,$(DATA),$(CURDIR)/$(dir)) \
+ $(foreach dir,$(GRAPHICS),$(CURDIR)/$(dir))
+
+export DEPSDIR := $(CURDIR)/$(BUILD)
+
+CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
+CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
+SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
+PNGFILES := $(foreach dir,$(GRAPHICS),$(notdir $(wildcard $(dir)/*.png)))
+BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
+
+ifneq ($(strip $(MUSIC)),)
+ export AUDIOFILES := $(foreach dir,$(notdir $(wildcard $(MUSIC)/*.*)),$(CURDIR)/$(MUSIC)/$(dir))
+ BINFILES += soundbank.bin
+endif
+
+#---------------------------------------------------------------------------------
+# use CXX for linking C++ projects, CC for standard C
+#---------------------------------------------------------------------------------
+ifeq ($(strip $(CPPFILES)),)
+#---------------------------------------------------------------------------------
+ export LD := $(CC)
+#---------------------------------------------------------------------------------
+else
+#---------------------------------------------------------------------------------
+ export LD := $(CXX)
+#---------------------------------------------------------------------------------
+endif
+#---------------------------------------------------------------------------------
+
+export OFILES_BIN := $(addsuffix .o,$(BINFILES))
+
+export OFILES_SOURCES := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o)
+
+export OFILES_GRAPHICS := $(PNGFILES:.png=.o)
+
+export OFILES := $(OFILES_BIN) $(OFILES_SOURCES) $(OFILES_GRAPHICS)
+
+export HFILES := $(addsuffix .h,$(subst .,_,$(BINFILES))) $(PNGFILES:.png=.h)
+
+export INCLUDE := $(foreach dir,$(INCLUDES),-iquote $(CURDIR)/$(dir)) \
+ $(foreach dir,$(LIBDIRS),-I$(dir)/include) \
+ -I$(CURDIR)/$(BUILD)
+
+export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib)
+
+.PHONY: $(BUILD) clean
+
+#---------------------------------------------------------------------------------
+$(BUILD):
+ @[ -d $@ ] || mkdir -p $@
+ @$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
+
+#---------------------------------------------------------------------------------
+clean:
+ @echo clean ...
+ @rm -fr $(BUILD) $(TARGET).elf $(TARGET).gba
+
+
+#---------------------------------------------------------------------------------
+else
+
+#---------------------------------------------------------------------------------
+# main targets
+#---------------------------------------------------------------------------------
+
+$(OUTPUT).gba : $(OUTPUT).elf
+
+$(OUTPUT).elf : $(OFILES)
+
+$(OFILES_SOURCES) : $(HFILES)
+
+#---------------------------------------------------------------------------------
+# The bin2o rule should be copied and modified
+# for each extension used in the data directories
+#---------------------------------------------------------------------------------
+
+#---------------------------------------------------------------------------------
+# rule to build soundbank from music files
+#---------------------------------------------------------------------------------
+soundbank.bin soundbank.h : $(AUDIOFILES)
+#---------------------------------------------------------------------------------
+ @mmutil $^ -osoundbank.bin -hsoundbank.h
+
+#---------------------------------------------------------------------------------
+# This rule links in binary data with the .bin extension
+#---------------------------------------------------------------------------------
+%.bin.o %_bin.h : %.bin
+#---------------------------------------------------------------------------------
+ @echo $(notdir $<)
+ @$(bin2o)
+
+#---------------------------------------------------------------------------------
+# This rule creates assembly source files using grit
+# grit takes an image file and a .grit describing how the file is to be processed
+# add additional rules like this for each image extension
+# you use in the graphics folders
+#---------------------------------------------------------------------------------
+%.s %.h: %.png %.grit
+#---------------------------------------------------------------------------------
+ @echo "grit $(notdir $<)"
+ @grit $< -fts -o$*
+
+# make likes to delete intermediate files. This prevents it from deleting the
+# files generated by grit after building the GBA ROM.
+.SECONDARY:
+
+-include $(DEPSDIR)/*.d
+#---------------------------------------------------------------------------------------
+endif
+#---------------------------------------------------------------------------------------
diff --git a/compile_flags.txt b/compile_flags.txt
new file mode 100644
index 0000000..e71e5ee
--- /dev/null
+++ b/compile_flags.txt
@@ -0,0 +1,3 @@
+-I/opt/devkitpro/libtonc/include
+-I./inc/
+-I./build/
diff --git a/graphics/metr.grit b/graphics/metr.grit
new file mode 100644
index 0000000..478da4e
--- /dev/null
+++ b/graphics/metr.grit
@@ -0,0 +1,4 @@
+#
+# Metroid : 4bpp, not compressed. Only use the first 64 columns.
+#
+-gB4 -ar64
diff --git a/graphics/metr.png b/graphics/metr.png
new file mode 100644
index 0000000..c9822b0
--- /dev/null
+++ b/graphics/metr.png
Binary files differ
diff --git a/inc/camera.hpp b/inc/camera.hpp
new file mode 100644
index 0000000..56dd89b
--- /dev/null
+++ b/inc/camera.hpp
@@ -0,0 +1,14 @@
+#include <cstdint>
+
+#ifndef CAMERA_HPP
+#define CAMERA_HPP
+
+class Camera {
+private:
+ std::uint32_t m_pos;
+
+public:
+ Camera();
+};
+
+#endif
diff --git a/src/camera.cpp b/src/camera.cpp
new file mode 100644
index 0000000..e77b881
--- /dev/null
+++ b/src/camera.cpp
@@ -0,0 +1,3 @@
+#include "Camera.hpp"
+
+Camera::Camera() : m_pos(0) {}
diff --git a/src/main.cpp b/src/main.cpp
new file mode 100644
index 0000000..24a5e01
--- /dev/null
+++ b/src/main.cpp
@@ -0,0 +1,13 @@
+#include "Camera.hpp"
+#include <tonc.h>
+
+int main() {
+ irq_init(NULL);
+ irq_enable(II_VBLANK);
+
+ REG_DISPCNT = DCNT_MODE4;
+
+ while (1) {
+ VBlankIntrWait();
+ }
+}