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-rw-r--r--serial/include/game.h20
1 files changed, 20 insertions, 0 deletions
diff --git a/serial/include/game.h b/serial/include/game.h
new file mode 100644
index 0000000..1896daa
--- /dev/null
+++ b/serial/include/game.h
@@ -0,0 +1,20 @@
+#include <stdlib.h>
+#include <stdio.h>
+#include <string.h>
+
+#ifndef GAME_H
+#define GAME_H
+
+struct GAME {
+ unsigned char** grid;
+ int padding;
+ int width;
+ int height;
+};
+
+int neighbors(struct GAME* game, int x, int y);
+void next(struct GAME* game);
+void update(struct GAME* game, int x1, int x2, int y1, int y2);
+void randomize(struct GAME* game);
+
+#endif // GAME_H