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authorElizabeth Hunt <elizabeth.hunt@simponic.xyz>2023-07-20 22:22:26 -0700
committerElizabeth Hunt <elizabeth.hunt@simponic.xyz>2023-07-20 22:22:26 -0700
commit619a039942c3c02552f72275634a9f6c0788c570 (patch)
tree43151191c920d0d705db71306f58409e97b60d03 /client
parent72c6c7de12e9833f52bf2d0718d70f044f8ab57e (diff)
downloadjumpstorm-619a039942c3c02552f72275634a9f6c0788c570.tar.gz
jumpstorm-619a039942c3c02552f72275634a9f6c0788c570.zip
very basic websocket setup
Diffstat (limited to 'client')
-rw-r--r--client/README.md47
-rw-r--r--client/src/JumpStorm.ts7
-rw-r--r--client/src/routes/Home.svelte7
3 files changed, 12 insertions, 49 deletions
diff --git a/client/README.md b/client/README.md
deleted file mode 100644
index e6cd94f..0000000
--- a/client/README.md
+++ /dev/null
@@ -1,47 +0,0 @@
-# Svelte + TS + Vite
-
-This template should help get you started developing with Svelte and TypeScript in Vite.
-
-## Recommended IDE Setup
-
-[VS Code](https://code.visualstudio.com/) + [Svelte](https://marketplace.visualstudio.com/items?itemName=svelte.svelte-vscode).
-
-## Need an official Svelte framework?
-
-Check out [SvelteKit](https://github.com/sveltejs/kit#readme), which is also powered by Vite. Deploy anywhere with its serverless-first approach and adapt to various platforms, with out of the box support for TypeScript, SCSS, and Less, and easily-added support for mdsvex, GraphQL, PostCSS, Tailwind CSS, and more.
-
-## Technical considerations
-
-**Why use this over SvelteKit?**
-
-- It brings its own routing solution which might not be preferable for some users.
-- It is first and foremost a framework that just happens to use Vite under the hood, not a Vite app.
-
-This template contains as little as possible to get started with Vite + TypeScript + Svelte, while taking into account the developer experience with regards to HMR and intellisense. It demonstrates capabilities on par with the other `create-vite` templates and is a good starting point for beginners dipping their toes into a Vite + Svelte project.
-
-Should you later need the extended capabilities and extensibility provided by SvelteKit, the template has been structured similarly to SvelteKit so that it is easy to migrate.
-
-**Why `global.d.ts` instead of `compilerOptions.types` inside `jsconfig.json` or `tsconfig.json`?**
-
-Setting `compilerOptions.types` shuts out all other types not explicitly listed in the configuration. Using triple-slash references keeps the default TypeScript setting of accepting type information from the entire workspace, while also adding `svelte` and `vite/client` type information.
-
-**Why include `.vscode/extensions.json`?**
-
-Other templates indirectly recommend extensions via the README, but this file allows VS Code to prompt the user to install the recommended extension upon opening the project.
-
-**Why enable `allowJs` in the TS template?**
-
-While `allowJs: false` would indeed prevent the use of `.js` files in the project, it does not prevent the use of JavaScript syntax in `.svelte` files. In addition, it would force `checkJs: false`, bringing the worst of both worlds: not being able to guarantee the entire codebase is TypeScript, and also having worse typechecking for the existing JavaScript. In addition, there are valid use cases in which a mixed codebase may be relevant.
-
-**Why is HMR not preserving my local component state?**
-
-HMR state preservation comes with a number of gotchas! It has been disabled by default in both `svelte-hmr` and `@sveltejs/vite-plugin-svelte` due to its often surprising behavior. You can read the details [here](https://github.com/rixo/svelte-hmr#svelte-hmr).
-
-If you have state that's important to retain within a component, consider creating an external store which would not be replaced by HMR.
-
-```ts
-// store.ts
-// An extremely simple external store
-import { writable } from 'svelte/store'
-export default writable(0)
-```
diff --git a/client/src/JumpStorm.ts b/client/src/JumpStorm.ts
index 45ea163..d1d1013 100644
--- a/client/src/JumpStorm.ts
+++ b/client/src/JumpStorm.ts
@@ -11,9 +11,16 @@ import {
export class JumpStorm {
private game: Game;
+ private socket: WebSocket;
constructor(ctx: CanvasRenderingContext2D) {
this.game = new Game();
+ this.socket = new WebSocket("ws://localhost:8080");
+
+ this.socket.onopen = () => {
+ this.socket.send("gaming");
+ console.log("OPENED SOCKET");
+ };
[
this.createInputSystem(),
diff --git a/client/src/routes/Home.svelte b/client/src/routes/Home.svelte
index 935ed69..9ada10e 100644
--- a/client/src/routes/Home.svelte
+++ b/client/src/routes/Home.svelte
@@ -2,8 +2,11 @@
import GameCanvas from "../components/GameCanvas.svelte";
import LeaderBoard from "../components/LeaderBoard.svelte";
- let width: number = 600;
- let height: number = 800;
+ import { Miscellaneous } from "@engine/config";
+
+ let width: number = Miscellaneous.WIDTH;
+ let height: number = Miscellaneous.HEIGHT;
+
</script>
<div class="centered-game">