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author | Elizabeth (Lizzy) Hunt <elizabeth.hunt@simponic.xyz> | 2023-08-26 17:57:05 -0600 |
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committer | GitHub <noreply@github.com> | 2023-08-26 17:57:05 -0600 |
commit | 8a4ab8d79b5ce1dabb431168398b5d5111fe326c (patch) | |
tree | e60767dc5295edf379cf421e20171dc418e548b7 /server/src/network | |
parent | c6e9baa0009f7cce0f6ff156a3957ef04a8cb684 (diff) | |
parent | 6ce6946a4401d2ee6fa5cb747fab7d4c658a63c8 (diff) | |
download | jumpstorm-8a4ab8d79b5ce1dabb431168398b5d5111fe326c.tar.gz jumpstorm-8a4ab8d79b5ce1dabb431168398b5d5111fe326c.zip |
Merge pull request #1 from Simponic/network
Network
Diffstat (limited to 'server/src/network')
-rw-r--r-- | server/src/network/MessageProcessor.ts | 36 | ||||
-rw-r--r-- | server/src/network/MessagePublisher.ts | 31 | ||||
-rw-r--r-- | server/src/network/MessageReceiver.ts | 22 | ||||
-rw-r--r-- | server/src/network/SessionInputSystem.ts | 32 | ||||
-rw-r--r-- | server/src/network/SessionManager.ts | 33 | ||||
-rw-r--r-- | server/src/network/index.ts | 29 |
6 files changed, 183 insertions, 0 deletions
diff --git a/server/src/network/MessageProcessor.ts b/server/src/network/MessageProcessor.ts new file mode 100644 index 0000000..2d9f11f --- /dev/null +++ b/server/src/network/MessageProcessor.ts @@ -0,0 +1,36 @@ +import { + EntityUpdateBody, + MessageProcessor, + MessageType +} from '@engine/network'; +import { ServerMessage, SessionManager } from '.'; +import { Game } from '@engine/Game'; + +export class ServerMessageProcessor implements MessageProcessor { + private game: Game; + private sessionManager: SessionManager; + + constructor(game: Game, sessionManager: SessionManager) { + this.game = game; + this.sessionManager = sessionManager; + } + + public process(message: ServerMessage) { + switch (message.type) { + case MessageType.NEW_INPUT: { + const { sessionId } = message.sessionData; + const session = this.sessionManager.getSession(sessionId); + session?.inputSystem.keyPressed(message.body as string); + break; + } + case MessageType.REMOVE_INPUT: { + const { sessionId } = message.sessionData; + const session = this.sessionManager.getSession(sessionId); + session?.inputSystem.keyReleased(message.body as string); + break; + } + default: + break; + } + } +} diff --git a/server/src/network/MessagePublisher.ts b/server/src/network/MessagePublisher.ts new file mode 100644 index 0000000..9c6011f --- /dev/null +++ b/server/src/network/MessagePublisher.ts @@ -0,0 +1,31 @@ +import { Message, MessagePublisher } from '@engine/network'; +import { Server } from 'bun'; +import { Constants } from '../constants'; +import { stringify } from '@engine/utils'; + +export class ServerSocketMessagePublisher implements MessagePublisher { + private server?: Server; + private messages: Message[]; + + constructor(server?: Server) { + this.messages = []; + + if (server) this.setServer(server); + } + + public setServer(server: Server) { + this.server = server; + } + + public addMessage(message: Message) { + this.messages.push(message); + } + + public publish() { + if (this.messages.length) { + this.server?.publish(Constants.GAME_TOPIC, stringify(this.messages)); + + this.messages = []; + } + } +} diff --git a/server/src/network/MessageReceiver.ts b/server/src/network/MessageReceiver.ts new file mode 100644 index 0000000..fcac0a4 --- /dev/null +++ b/server/src/network/MessageReceiver.ts @@ -0,0 +1,22 @@ +import { MessageQueueProvider } from '@engine/network'; +import type { ServerMessage } from '.'; + +export class ServerSocketMessageReceiver implements MessageQueueProvider { + private messages: ServerMessage[]; + + constructor() { + this.messages = []; + } + + public addMessage(message: ServerMessage) { + this.messages.push(message); + } + + public getNewMessages() { + return this.messages; + } + + public clearMessages() { + this.messages = []; + } +} diff --git a/server/src/network/SessionInputSystem.ts b/server/src/network/SessionInputSystem.ts new file mode 100644 index 0000000..44fba54 --- /dev/null +++ b/server/src/network/SessionInputSystem.ts @@ -0,0 +1,32 @@ +import { Game } from '@engine/Game'; +import { SessionManager } from '.'; +import { System } from '@engine/systems'; +import { BoundingBox, ComponentNames, Control } from '@engine/components'; + +export class SessionInputSystem extends System { + private sessionManager: SessionManager; + + constructor(sessionManager: SessionManager) { + super('SessionInputSystem'); + + this.sessionManager = sessionManager; + } + + public update(_dt: number, game: Game) { + this.sessionManager.getSessions().forEach((sessionId) => { + const session = this.sessionManager.getSession(sessionId); + + if (!session) return; + + const { inputSystem } = session; + session.controllableEntities.forEach((entityId) => { + const entity = game.getEntity(entityId); + if (!entity) return; + + if (entity.hasComponent(ComponentNames.Control)) { + inputSystem.handleInput(entity); + } + }); + }); + } +} diff --git a/server/src/network/SessionManager.ts b/server/src/network/SessionManager.ts new file mode 100644 index 0000000..dbd4364 --- /dev/null +++ b/server/src/network/SessionManager.ts @@ -0,0 +1,33 @@ +import { Session, SessionManager } from '.'; + +export class MemorySessionManager implements SessionManager { + private sessions: Map<string, Session>; + + constructor() { + this.sessions = new Map(); + } + + public getSessions() { + return Array.from(this.sessions.keys()); + } + + public uniqueSessionId() { + return crypto.randomUUID(); + } + + public getSession(id: string) { + return this.sessions.get(id); + } + + public putSession(id: string, session: Session) { + return this.sessions.set(id, session); + } + + public numSessions() { + return this.sessions.size; + } + + public removeSession(id: string) { + this.sessions.delete(id); + } +} diff --git a/server/src/network/index.ts b/server/src/network/index.ts new file mode 100644 index 0000000..3cbf0ac --- /dev/null +++ b/server/src/network/index.ts @@ -0,0 +1,29 @@ +import { Message } from '@engine/network'; +import { Input } from '@engine/systems'; + +export * from './MessageProcessor'; +export * from './MessagePublisher'; +export * from './MessageReceiver'; +export * from './SessionManager'; +export * from './SessionInputSystem'; + +export type SessionData = { sessionId: string }; + +export type Session = { + sessionId: string; + controllableEntities: Set<string>; + inputSystem: Input; +}; + +export interface ServerMessage extends Message { + sessionData: SessionData; +} + +export interface SessionManager { + uniqueSessionId(): string; + getSession(id: string): Session | undefined; + getSessions(): string[]; + putSession(id: string, session: Session): void; + removeSession(id: string): void; + numSessions(): number; +} |