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-rw-r--r--server/src/server.ts16
1 files changed, 6 insertions, 10 deletions
diff --git a/server/src/server.ts b/server/src/server.ts
index f699ea9..74d901b 100644
--- a/server/src/server.ts
+++ b/server/src/server.ts
@@ -1,21 +1,17 @@
import { Game } from "../../engine/Game";
import { Floor, Player } from "../../engine/entities";
-import {
- WallBounds,
- FacingDirection,
- Physics,
- Input,
- Collision,
-} from "../../engine/systems";
+import { WallBounds, Physics, Collision } from "../../engine/systems";
import { Miscellaneous } from "../../engine/config";
const TICK_RATE = 60 / 1000;
const game = new Game();
-[new Physics(), new Collision(), new WallBounds(Miscellaneous.WIDTH)].forEach(
- (system) => game.addSystem(system)
-);
+[
+ new Physics(),
+ new Collision({ width: Miscellaneous.WIDTH, height: Miscellaneous.HEIGHT }),
+ new WallBounds(Miscellaneous.WIDTH),
+].forEach((system) => game.addSystem(system));
[new Floor(160), new Player()].forEach((entity) => game.addEntity(entity));