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-rw-r--r--lib/chessh/ssh/client/board/renderer.ex252
1 files changed, 0 insertions, 252 deletions
diff --git a/lib/chessh/ssh/client/board/renderer.ex b/lib/chessh/ssh/client/board/renderer.ex
deleted file mode 100644
index fa8648f..0000000
--- a/lib/chessh/ssh/client/board/renderer.ex
+++ /dev/null
@@ -1,252 +0,0 @@
-defmodule Chessh.SSH.Client.Board.Renderer do
- alias IO.ANSI
- alias Chessh.Utils
- alias Chessh.SSH.Client.Board
- require Logger
-
- @chess_board_height 8
- @chess_board_width 8
-
- @tile_width 7
- @tile_height 4
-
- @from_select_background ANSI.light_blue_background()
- @to_select_background ANSI.blue_background()
- @dark_piece_color ANSI.light_red()
- @light_piece_color ANSI.light_magenta()
-
- def chess_board_height(), do: @chess_board_height
- def chess_board_width(), do: @chess_board_width
- def to_select_background(), do: @to_select_background
- def from_select_background(), do: @from_select_background
-
- def to_chess_coord({y, x})
- when x >= 0 and x < @chess_board_width and y >= 0 and y < @chess_board_height do
- "#{List.to_string([?a + x])}#{@chess_board_height - y}"
- end
-
- def render_board_state(fen, %Board.State{
- width: _width,
- height: _height,
- highlighted: highlighted,
- flipped: flipped
- }) do
- board =
- draw_board(
- fen,
- {@tile_width, @tile_height},
- highlighted,
- flipped
- )
-
- [ANSI.home()] ++
- Enum.map(
- Enum.zip(1..length(board), board),
- fn {i, line} ->
- [ANSI.cursor(i, 0), line]
- end
- )
- end
-
- defp tileIsLight(row, col) do
- rem(row, 2) == rem(col, 2)
- end
-
- defp piece_type(char) do
- case String.capitalize(char) do
- "P" -> "pawn"
- "N" -> "knight"
- "R" -> "rook"
- "B" -> "bishop"
- "K" -> "king"
- "Q" -> "queen"
- _ -> nil
- end
- end
-
- defp skip_cols_or_place_piece_reduce(char, {curr_column, data}, rowI) do
- case Integer.parse(char) do
- {skip, ""} ->
- {curr_column + skip, data}
-
- _ ->
- case piece_type(char) do
- nil ->
- {curr_column, data}
-
- type ->
- shade = if(char == String.capitalize(char), do: "light", else: "dark")
-
- {curr_column + 1,
- Map.put(
- data,
- "#{rowI}, #{curr_column}",
- {shade, type}
- )}
- end
- end
- end
-
- defp make_coordinate_to_piece_art_map(fen) do
- rows =
- String.split(fen, " ")
- |> List.first()
- |> String.split("/")
-
- Enum.zip(rows, 0..(length(rows) - 1))
- |> Enum.map(fn {row, rowI} ->
- {@chess_board_height, pieces_per_row} =
- Enum.reduce(
- String.split(row, ""),
- {0, %{}},
- &skip_cols_or_place_piece_reduce(&1, &2, rowI)
- )
-
- pieces_per_row
- end)
- |> Enum.reduce(%{}, fn pieces_map_for_this_row, acc ->
- Map.merge(acc, pieces_map_for_this_row)
- end)
- end
-
- defp draw_board(
- fen,
- {tile_width, tile_height} = tile_dims,
- highlights,
- flipped
- ) do
- coordinate_to_piece = make_coordinate_to_piece_art_map(fen)
- board = make_board(tile_dims)
-
- (Enum.zip_with([board, 0..(length(board) - 1)], fn [row_str, row] ->
- curr_y = div(row, tile_height)
-
- %{row_chars: row_chars} =
- Enum.reduce(
- Enum.zip(String.graphemes(row_str), 0..(String.length(row_str) - 1)),
- %{current_color: ANSI.black(), row_chars: []},
- fn {char, col}, %{current_color: current_color, row_chars: row_chars} = row_state ->
- curr_x = div(col, tile_width)
-
- key =
- "#{if !flipped, do: curr_y, else: @chess_board_height - curr_y - 1}, #{if !flipped, do: curr_x, else: @chess_board_width - curr_x - 1}"
-
- relative_to_tile_col = col - curr_x * tile_width
-
- prefix =
- if relative_to_tile_col == 0 do
- case Map.fetch(highlights, {curr_y, curr_x}) do
- {:ok, color} ->
- color
-
- _ ->
- ANSI.default_background()
- end
- end
-
- {color, row_chars} =
- case Map.fetch(coordinate_to_piece, key) do
- {:ok, {shade, type}} ->
- piece = Utils.ascii_chars()["pieces"][shade][type]
- piece_line = Enum.at(piece, row - curr_y * tile_height)
- pad_left_right = div(tile_width - String.length(piece_line), 2)
-
- if relative_to_tile_col >= pad_left_right &&
- relative_to_tile_col < tile_width - pad_left_right do
- piece_char = String.at(piece_line, relative_to_tile_col - pad_left_right)
- new_char = if piece_char == " ", do: char, else: piece_char
-
- color =
- if piece_char == " ",
- do: ANSI.default_color(),
- else:
- if(shade == "dark", do: @dark_piece_color, else: @light_piece_color)
-
- if color != current_color do
- {color, row_chars ++ [prefix, color, new_char]}
- else
- {current_color, row_chars ++ [prefix, new_char]}
- end
- else
- {ANSI.default_color(), row_chars ++ [prefix, ANSI.default_color(), char]}
- end
-
- _ ->
- if ANSI.default_color() != current_color do
- {ANSI.default_color(), row_chars ++ [prefix, ANSI.default_color(), char]}
- else
- {current_color, row_chars ++ [prefix, char]}
- end
- end
-
- %{
- row_state
- | current_color: color,
- row_chars: row_chars
- }
- end
- )
-
- curr_num =
- Utils.ascii_chars()["numbers"][
- Integer.to_string(if flipped, do: curr_y + 1, else: @chess_board_height - curr_y)
- ]
-
- curr_num_line_no = rem(row, @tile_height)
-
- Enum.join(
- [
- String.pad_trailing(
- if(curr_num_line_no < length(curr_num),
- do: Enum.at(curr_num, curr_num_line_no),
- else: ""
- ),
- @tile_width
- )
- ] ++ row_chars,
- ""
- )
- end) ++ column_coords(flipped))
- |> Enum.map(fn row_line -> "#{ANSI.default_background()}#{row_line}" end)
- end
-
- defp column_coords(flipped) do
- Enum.map(0..(@tile_height - 1), fn row ->
- String.duplicate(" ", @tile_width) <>
- (Enum.map(
- if(!flipped, do: 0..(@chess_board_width - 1), else: (@chess_board_width - 1)..0),
- fn col ->
- curr_letter = Utils.ascii_chars()["letters"][List.to_string([?a + col])]
- curr_letter_line_no = rem(row, @tile_height)
-
- curr_line =
- if(curr_letter_line_no < length(curr_letter),
- do: Enum.at(curr_letter, curr_letter_line_no),
- else: ""
- )
-
- center_prefix_len = div(@tile_width - String.length(curr_line), 2)
-
- String.pad_trailing(
- String.duplicate(" ", center_prefix_len) <> curr_line,
- @tile_width
- )
- end
- )
- |> Enum.join(""))
- end)
- end
-
- defp make_board({tile_width, tile_height}) do
- rows =
- Enum.map(0..(@chess_board_height - 1), fn row ->
- Enum.map(0..(@chess_board_width - 1), fn col ->
- if(tileIsLight(row, col), do: '▊', else: ' ')
- |> List.duplicate(tile_width)
- end)
- |> Enum.join("")
- end)
-
- Enum.flat_map(rows, fn row -> Enum.map(1..tile_height, fn _ -> row end) end)
- end
-end