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authorElizabeth Hunt <me@liz.coffee>2025-10-26 17:25:13 -0700
committerElizabeth Hunt <me@liz.coffee>2025-10-26 17:25:13 -0700
commit395aa7d1c312e495517701be11c21425d9a5838e (patch)
tree4ad184b082838c56149cc1d1efe191cfd3d0679b /composeApp/src/commonMain/kotlin/coffee/liz/abstractionengine/ui
parent64f825465de9fa30c4dfe2707067efdb96110db8 (diff)
downloadabstraction-engine-kt-395aa7d1c312e495517701be11c21425d9a5838e.tar.gz
abstraction-engine-kt-395aa7d1c312e495517701be11c21425d9a5838e.zip
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Diffstat (limited to 'composeApp/src/commonMain/kotlin/coffee/liz/abstractionengine/ui')
-rw-r--r--composeApp/src/commonMain/kotlin/coffee/liz/abstractionengine/ui/ArcadeButton.kt52
-rw-r--r--composeApp/src/commonMain/kotlin/coffee/liz/abstractionengine/ui/ArcadeControls.kt130
-rw-r--r--composeApp/src/commonMain/kotlin/coffee/liz/abstractionengine/ui/DPad.kt105
-rw-r--r--composeApp/src/commonMain/kotlin/coffee/liz/abstractionengine/ui/PCBBackground.kt85
-rw-r--r--composeApp/src/commonMain/kotlin/coffee/liz/abstractionengine/ui/Theme.kt32
5 files changed, 0 insertions, 404 deletions
diff --git a/composeApp/src/commonMain/kotlin/coffee/liz/abstractionengine/ui/ArcadeButton.kt b/composeApp/src/commonMain/kotlin/coffee/liz/abstractionengine/ui/ArcadeButton.kt
deleted file mode 100644
index 9d50192..0000000
--- a/composeApp/src/commonMain/kotlin/coffee/liz/abstractionengine/ui/ArcadeButton.kt
+++ /dev/null
@@ -1,52 +0,0 @@
-package coffee.liz.abstractionengine.ui
-
-import androidx.compose.foundation.border
-import androidx.compose.foundation.layout.PaddingValues
-import androidx.compose.foundation.layout.size
-import androidx.compose.foundation.shape.CircleShape
-import androidx.compose.material3.Button
-import androidx.compose.material3.ButtonDefaults
-import androidx.compose.material3.MaterialTheme
-import androidx.compose.material3.Text
-import androidx.compose.runtime.Composable
-import androidx.compose.ui.Modifier
-import androidx.compose.ui.text.font.FontWeight
-import androidx.compose.ui.unit.dp
-import androidx.compose.ui.unit.sp
-
-enum class ArcadeButtonColor {
- RED, YELLOW
-}
-
-@Composable
-fun ArcadeButton(
- label: String,
- color: ArcadeButtonColor = ArcadeButtonColor.RED,
- onClick: () -> Unit,
- modifier: Modifier = Modifier
-) {
- val buttonColor = when (color) {
- ArcadeButtonColor.RED -> GameBoyColors.ButtonRed
- ArcadeButtonColor.YELLOW -> GameBoyColors.ButtonYellow
- }
-
- Button(
- onClick = onClick,
- modifier = modifier
- .size(65.dp)
- .border(1.dp, MaterialTheme.colorScheme.outline, CircleShape),
- shape = CircleShape,
- colors = ButtonDefaults.buttonColors(
- containerColor = buttonColor,
- contentColor = MaterialTheme.colorScheme.onPrimary
- ),
- contentPadding = PaddingValues(0.dp)
- ) {
- Text(
- text = label,
- fontSize = 20.sp,
- fontWeight = FontWeight.Bold,
- color = MaterialTheme.colorScheme.onPrimary
- )
- }
-}
diff --git a/composeApp/src/commonMain/kotlin/coffee/liz/abstractionengine/ui/ArcadeControls.kt b/composeApp/src/commonMain/kotlin/coffee/liz/abstractionengine/ui/ArcadeControls.kt
deleted file mode 100644
index f5b4839..0000000
--- a/composeApp/src/commonMain/kotlin/coffee/liz/abstractionengine/ui/ArcadeControls.kt
+++ /dev/null
@@ -1,130 +0,0 @@
-package coffee.liz.abstractionengine.ui
-
-import androidx.compose.foundation.background
-import androidx.compose.foundation.border
-import androidx.compose.foundation.layout.*
-import androidx.compose.foundation.shape.RoundedCornerShape
-import androidx.compose.material3.MaterialTheme
-import androidx.compose.material3.Text
-import androidx.compose.runtime.*
-import androidx.compose.ui.Alignment
-import androidx.compose.ui.Modifier
-import androidx.compose.ui.graphics.Color
-import androidx.compose.ui.text.font.FontFamily
-import androidx.compose.ui.text.font.FontWeight
-import androidx.compose.ui.unit.dp
-import androidx.compose.ui.unit.sp
-
-@Composable
-fun ArcadeControls(
- onDirectionPressed: (Direction) -> Unit,
- onActionA: () -> Unit,
- onActionB: () -> Unit,
- modifier: Modifier = Modifier,
- gameContent: @Composable BoxScope.() -> Unit = {
- // Default placeholder content
- Column(
- horizontalAlignment = Alignment.CenterHorizontally,
- verticalArrangement = Arrangement.spacedBy(16.dp)
- ) {
- Text(
- text = "GAME AREA",
- fontSize = 18.sp,
- fontWeight = FontWeight.Bold,
- fontFamily = FontFamily.Monospace,
- color = MaterialTheme.colorScheme.onPrimary
- )
- }
- }
-) {
- var lastDirection by remember { mutableStateOf<Direction?>(null) }
- var lastAction by remember { mutableStateOf<String?>(null) }
-
- Box(modifier = modifier.fillMaxSize()) {
- // PCB background layer
- PCBBackground()
-
- // Transparent casing overlay
- Box(
- modifier = Modifier
- .fillMaxSize()
- .background(Color(0x33000000))
- )
-
- // Content
- Column(
- modifier = Modifier
- .fillMaxSize()
- .padding(16.dp),
- horizontalAlignment = Alignment.CenterHorizontally,
- verticalArrangement = Arrangement.spacedBy(16.dp)
- ) {
- // Game area (square)
- Box(
- modifier = Modifier
- .fillMaxWidth(0.95f)
- .aspectRatio(1f)
- .background(
- color = GameBoyColors.ScreenGreen.copy(alpha = 0.85f),
- shape = RoundedCornerShape(8.dp)
- )
- .border(1.dp, MaterialTheme.colorScheme.outline, RoundedCornerShape(8.dp))
- .padding(8.dp),
- contentAlignment = Alignment.Center,
- content = gameContent
- )
-
- // Control panel
- Box(
- modifier = Modifier
- .fillMaxWidth(0.95f)
- .background(
- color = MaterialTheme.colorScheme.surface.copy(alpha = 0.7f),
- shape = RoundedCornerShape(16.dp)
- )
- .border(1.dp, MaterialTheme.colorScheme.outline, RoundedCornerShape(16.dp))
- .padding(horizontal = 16.dp, vertical = 16.dp),
- contentAlignment = Alignment.Center
- ) {
- Row(
- modifier = Modifier.fillMaxWidth(),
- horizontalArrangement = Arrangement.SpaceEvenly,
- verticalAlignment = Alignment.CenterVertically
- ) {
- // D-Pad on the left
- DPad(
- onDirectionPressed = { direction ->
- lastDirection = direction
- lastAction = null
- onDirectionPressed(direction)
- }
- )
-
- // Action buttons on the right
- Row(
- horizontalArrangement = Arrangement.spacedBy(12.dp)
- ) {
- ArcadeButton(
- label = "B",
- color = ArcadeButtonColor.YELLOW,
- onClick = {
- lastAction = "B"
- lastDirection = null
- onActionB()
- }
- )
- ArcadeButton(
- label = "A",
- color = ArcadeButtonColor.RED,
- onClick = {
- lastAction = "A"
- lastDirection = null
- onActionA()
- }
- )
- }
- }
- }
- }
- }
-}
diff --git a/composeApp/src/commonMain/kotlin/coffee/liz/abstractionengine/ui/DPad.kt b/composeApp/src/commonMain/kotlin/coffee/liz/abstractionengine/ui/DPad.kt
deleted file mode 100644
index 52f5866..0000000
--- a/composeApp/src/commonMain/kotlin/coffee/liz/abstractionengine/ui/DPad.kt
+++ /dev/null
@@ -1,105 +0,0 @@
-package coffee.liz.abstractionengine.ui
-
-import androidx.compose.foundation.background
-import androidx.compose.foundation.border
-import androidx.compose.foundation.layout.*
-import androidx.compose.foundation.shape.CircleShape
-import androidx.compose.foundation.shape.RoundedCornerShape
-import androidx.compose.material3.*
-import androidx.compose.runtime.*
-import androidx.compose.ui.Alignment
-import androidx.compose.ui.Modifier
-import androidx.compose.ui.unit.dp
-import androidx.compose.ui.unit.sp
-
-enum class Direction {
- UP, DOWN, LEFT, RIGHT
-}
-
-@Composable
-fun DPad(
- onDirectionPressed: (Direction) -> Unit,
- modifier: Modifier = Modifier
-) {
- Box(
- modifier = modifier
- .size(140.dp)
- .background(
- color = MaterialTheme.colorScheme.surfaceVariant.copy(alpha = 0.6f),
- shape = CircleShape
- )
- .border(1.dp, MaterialTheme.colorScheme.outline, CircleShape)
- ) {
- // Up button
- DirectionButton(
- text = "▲",
- onClick = { onDirectionPressed(Direction.UP) },
- modifier = Modifier
- .align(Alignment.TopCenter)
- .offset(y = 20.dp)
- )
-
- // Down button
- DirectionButton(
- text = "▼",
- onClick = { onDirectionPressed(Direction.DOWN) },
- modifier = Modifier
- .align(Alignment.BottomCenter)
- .offset(y = (-20).dp)
- )
-
- // Left button
- DirectionButton(
- text = "◀",
- onClick = { onDirectionPressed(Direction.LEFT) },
- modifier = Modifier
- .align(Alignment.CenterStart)
- .offset(x = 20.dp)
- )
-
- // Right button
- DirectionButton(
- text = "▶",
- onClick = { onDirectionPressed(Direction.RIGHT) },
- modifier = Modifier
- .align(Alignment.CenterEnd)
- .offset(x = (-20).dp)
- )
-
- // Center circle
- Box(
- modifier = Modifier
- .align(Alignment.Center)
- .size(38.dp)
- .background(
- color = MaterialTheme.colorScheme.surface.copy(alpha = 0.5f),
- shape = CircleShape
- )
- .border(1.dp, MaterialTheme.colorScheme.outline, CircleShape)
- )
- }
-}
-
-@Composable
-private fun DirectionButton(
- text: String,
- onClick: () -> Unit,
- modifier: Modifier = Modifier
-) {
- Button(
- onClick = onClick,
- modifier = modifier.size(38.dp),
- shape = RoundedCornerShape(4.dp),
- colors = ButtonDefaults.buttonColors(
- containerColor = MaterialTheme.colorScheme.surfaceVariant.copy(alpha = 0.6f),
- contentColor = MaterialTheme.colorScheme.onSurface.copy(alpha = 0.3f)
- ),
- contentPadding = PaddingValues(0.dp)
- ) {
- Text(
- text = text,
- fontSize = 14.sp,
- style = MaterialTheme.typography.headlineMedium
- )
- }
-}
diff --git a/composeApp/src/commonMain/kotlin/coffee/liz/abstractionengine/ui/PCBBackground.kt b/composeApp/src/commonMain/kotlin/coffee/liz/abstractionengine/ui/PCBBackground.kt
deleted file mode 100644
index be35a1a..0000000
--- a/composeApp/src/commonMain/kotlin/coffee/liz/abstractionengine/ui/PCBBackground.kt
+++ /dev/null
@@ -1,85 +0,0 @@
-package coffee.liz.abstractionengine.ui
-
-import androidx.compose.foundation.Canvas
-import androidx.compose.foundation.background
-import androidx.compose.foundation.layout.fillMaxSize
-import androidx.compose.material3.MaterialTheme
-import androidx.compose.runtime.Composable
-import androidx.compose.ui.Modifier
-import androidx.compose.ui.geometry.Offset
-import androidx.compose.ui.graphics.Color
-import androidx.compose.ui.graphics.PathEffect
-
-@Composable
-fun PCBBackground(modifier: Modifier = Modifier) {
- val pcbGreen = Color(0xFF0D5F0D)
- val traceColor = Color(0xFF1A7F1A)
- val padColor = Color(0xFFD4AF37)
-
- Canvas(modifier = modifier.fillMaxSize().background(pcbGreen)) {
- val width = size.width
- val height = size.height
-
- // Draw circuit traces (horizontal and vertical lines)
- val pathEffect = PathEffect.dashPathEffect(floatArrayOf(10f, 5f), 0f)
-
- // Horizontal traces
- for (i in 0..15) {
- val y = (i * height / 15)
- drawLine(
- color = traceColor,
- start = Offset(0f, y),
- end = Offset(width, y),
- strokeWidth = 2f,
- pathEffect = pathEffect
- )
- }
-
- // Vertical traces
- for (i in 0..10) {
- val x = (i * width / 10)
- drawLine(
- color = traceColor,
- start = Offset(x, 0f),
- end = Offset(x, height),
- strokeWidth = 2f,
- pathEffect = pathEffect
- )
- }
-
- // Draw pads/components (small circles at intersections)
- for (i in 0..10 step 2) {
- for (j in 0..15 step 3) {
- val x = i * width / 10
- val y = j * height / 15
- drawCircle(
- color = padColor,
- radius = 4f,
- center = Offset(x, y)
- )
- }
- }
-
- // Draw some resistor-like rectangles
- for (i in 1..9 step 4) {
- val x = i * width / 10
- val y = height / 2
- drawRect(
- color = Color(0xFF2A4A2A),
- topLeft = Offset(x - 15f, y - 8f),
- size = androidx.compose.ui.geometry.Size(30f, 16f)
- )
- // Resistor contacts
- drawCircle(
- color = padColor,
- radius = 3f,
- center = Offset(x - 15f, y)
- )
- drawCircle(
- color = padColor,
- radius = 3f,
- center = Offset(x + 15f, y)
- )
- }
- }
-}
diff --git a/composeApp/src/commonMain/kotlin/coffee/liz/abstractionengine/ui/Theme.kt b/composeApp/src/commonMain/kotlin/coffee/liz/abstractionengine/ui/Theme.kt
deleted file mode 100644
index 661cb09..0000000
--- a/composeApp/src/commonMain/kotlin/coffee/liz/abstractionengine/ui/Theme.kt
+++ /dev/null
@@ -1,32 +0,0 @@
-package coffee.liz.abstractionengine.ui
-
-import androidx.compose.material3.darkColorScheme
-import androidx.compose.ui.graphics.Color
-
-// GameBoy-inspired color palette
-object GameBoyColors {
- val DarkestGreen = Color(0xFF0F380F)
- val DarkGreen = Color(0xFF306230)
- val MediumGreen = Color(0xFF8BAC0F)
- val LightGreen = Color(0xFF9BBC0F)
- val ScreenGreen = Color(0xFF8BAC0F)
-
- // Accent colors for buttons (still retro but with more variety)
- val ButtonRed = Color(0xFFE76F51)
- val ButtonYellow = Color(0xFFF4A261)
- val DPadGray = Color(0xFF4A5759)
- val DPadLight = Color(0xFF6B7F82)
-}
-
-val GameBoyTheme = darkColorScheme(
- primary = GameBoyColors.MediumGreen,
- onPrimary = GameBoyColors.DarkestGreen,
- secondary = GameBoyColors.LightGreen,
- onSecondary = GameBoyColors.DarkestGreen,
- background = GameBoyColors.DarkestGreen,
- onBackground = GameBoyColors.LightGreen,
- surface = GameBoyColors.DarkGreen,
- onSurface = GameBoyColors.LightGreen,
- surfaceVariant = GameBoyColors.DPadGray,
- outline = GameBoyColors.DarkestGreen,
-)